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DeviceStateChangedEvent Class

[This is preliminary documentation and is subject to change.]

Event type for the DeviceStateChanged event. You will get a device object and the enumerator describing the change. The device object may be null for removed devices.
Inheritance Hierarchy
SystemObject
  UnityEventBase
    UnityEventIDevice, DeviceEvent
      RavingBots.MultiInputDeviceStateChangedEvent

Namespace:  RavingBots.MultiInput
Assembly:  RavingBots.MultiInput (in RavingBots.MultiInput.dll) Version: 0.12
Syntax
C#
[SerializableAttribute]
public class DeviceStateChangedEvent : UnityEvent<IDevice, DeviceEvent>

The DeviceStateChangedEvent type exposes the following members.

Constructors
  NameDescription
Public methodDeviceStateChangedEvent
Initializes a new instance of the DeviceStateChangedEvent class
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See Also