[This is preliminary documentation and is subject to change.]
Event type for the DevicesEnumerated event.
Event type for the DeviceStateChanged event. You will get a device object and the enumerator describing the change. The device object may be null for removed devices.
Several utility methods and constants for InputCode.
The main component of the library. You need to add this to every scene that uses components that query input. You should also give it priority over everything else in the script execution order settings.
Various convenience extension methods for InputState.
Concrete class for custom virtual axes.
Uniform interface to all device objects.
Scalar values representing a virtual axis in previous, current and next frame.