[This is preliminary documentation and is subject to change.]
This method is currently designed for XBox-compatible controllers. The vibration API might still change
as we expand the device and platform support.
Makes this device vibrate for specified amount of time.
Namespace:
RavingBots.MultiInput
Assembly:
RavingBots.MultiInput (in RavingBots.MultiInput.dll) Version: 0.12
Syntax bool Vibrate(
int duration,
float left,
float right
)
Parameters
- duration
- Type: SystemInt32
Duration of the effect, in milliseconds. - left
- Type: SystemSingle
Strength of the left motor vibration, in range [0, 1]. 0 immediately turns the motor off. - right
- Type: SystemSingle
Strength of the right motor vibration, in range [0, 1]. 0 immediately turns the motor off.
Return Value
Type:
Booleantrue if the signal was sent successfully to the device
(not necessarily that the device acted on it).
See Also