SpellData Constructor |
| Name | Description | |
|---|---|---|
| SpellData(Int32) |
Construct a new spell with the given number of empty gestures.
| |
| SpellData(IEnumerableGestureData) |
Construct a new spell with the given gesture data.
| |
| SpellData(SpellData) |
Construct a new spell that's identical to an existing one.
| |
| SpellData(SpellData, IEnumerableGestureData) |
Construct a new spell based on an existing one, but with
different gestures.
|