SpellData Constructor |
Name | Description | |
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SpellData(Int32) |
Construct a new spell with the given number of empty gestures.
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SpellData(IEnumerableGestureData) |
Construct a new spell with the given gesture data.
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SpellData(SpellData) |
Construct a new spell that's identical to an existing one.
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SpellData(SpellData, IEnumerableGestureData) |
Construct a new spell based on an existing one, but with
different gestures.
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