VR Magic Gestures AI 1.1
VR Magic Gestures AI 1.1
Class Reference
RavingBots.MagicGestures.Game
SpellData Class
SpellData Constructor
SpellData Constructor (Int32)
SpellData Constructor (IEnumerable(GestureData))
SpellData Constructor (SpellData)
SpellData Constructor (SpellData, IEnumerable(GestureData))
SpellData Constructor (SpellData, IEnumerable
GestureData
)
Construct a new spell based on an existing one, but with different gestures.
Namespace:
RavingBots.MagicGestures.Game
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
Copy
public
SpellData
(
SpellData
other
,
IEnumerable
<
GestureData
>
gestures
)
Parameters
other
Type:
RavingBots.MagicGestures.Game
SpellData
gestures
Type:
System.Collections.Generic
IEnumerable
GestureData
See Also
Reference
SpellData Class
SpellData Overload
RavingBots.MagicGestures.Game Namespace
(c) 2018 Raving Bots