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SpellData Constructor (SpellData, IEnumerableGestureData)

Construct a new spell based on an existing one, but with different gestures.

Namespace:  RavingBots.MagicGestures.Game
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public SpellData(
	SpellData other,
	IEnumerable<GestureData> gestures
)

Parameters

other
Type: RavingBots.MagicGestures.GameSpellData
gestures
Type: System.Collections.GenericIEnumerableGestureData
See Also