Laser Methods |
The Laser type exposes the following members.
Name | Description | |
---|---|---|
Awake |
Reset this instance to the pristine state.
(Overrides ChargedBulletAwake.) | |
OnBulletCollision |
Called when the bullet collides with something.
| |
ResetState |
Reset this instance to the pristine state.
(Overrides ChargedBulletResetState.) | |
SetCharge |
Called when the charge state of this bullet changes.
(Overrides ChargedBulletSetCharge(Single).) | |
SetColor |
Called when the color of the effect changes.
(Overrides MagicEffectSetColor(Color).) | |
Update |
Update the effect state.
(Overrides MagicEffectUpdate.) |