MagicGame Fields |
The MagicGame type exposes the following members.
Name | Description | |
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GameData |
The prefab containing the network and configured gestures.
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MagicEffectPrefabs |
The spell effect prefabs.
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Precache |
The number of spell effect objects cached when a pool
is created.
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SaveOnQuit |
If , GameData will be saved
when the game quits.
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