 | MagicGamePrecache Field |
The number of spell effect objects cached when a pool
is created.
Namespace:
RavingBots.MagicGestures.Game
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxprivate const int Precache = 5
Field Value
Type:
Int32
See Also