Feature: added gesture mirroring.
RecognizeMirroredGestureX
can be used to automatically mirror all performed gestures on X axis, to make it easier for left-handed players to perform
existing gestures without retraining the network. Additionally,
GestureData
gained
MirrorX,
MirrorY and
MirrorZ
methods for performing the mirroring operations on a captured gesture.
Fix: corrected
MonoSingletonT
behaviour (Instance
property is now set on the Awake event, instead of the constructor).