InputStateExtFindFirst Method |
[This is preliminary documentation and is subject to change.]
Name | Description | |
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FindFirst(InputState, FuncIDevice, IVirtualAxis, Boolean) |
Overload of
FindFirst(InputState, IDevice, IVirtualAxis, FuncIDevice, IVirtualAxis, Boolean) that
only returns the device. Use this form if you only need the device object.
| |
FindFirst(InputState, FuncIDevice, IVirtualAxis, Boolean, InputCode) |
Overload of
FindFirst(InputState, IDevice, IVirtualAxis, FuncIDevice, IVirtualAxis, Boolean) that
only returns the device and limits the search to selected axes, given as params argument.
Use this form if you only need the device object and you're specifying input codes manually.
| |
FindFirst(InputState, FuncIDevice, IVirtualAxis, Boolean, IEnumerableInputCode) |
Overload of
FindFirst(InputState, IDevice, IVirtualAxis, FuncIDevice, IVirtualAxis, Boolean) that
only returns the device and limits
the search to selected axes, given as IEnumerableT argument.
Use this form if you only need the device object and you have a collection of input codes.
| |
FindFirst(InputState, IDevice, IVirtualAxis, FuncIDevice, IVirtualAxis, Boolean) |
Queries all axes on all devices, and returns first for which a given predicate
returns true. If you don't require a custom predicate (i.e. you just want to check
IsHeld or similar), you should use simpler variants like
FindFirstHeld(InputState, IDevice, IVirtualAxis).
| |
FindFirst(InputState, IDevice, IVirtualAxis, FuncIDevice, IVirtualAxis, Boolean, InputCode) |
Overload of
FindFirst(InputState, IDevice, IVirtualAxis, FuncIDevice, IVirtualAxis, Boolean) that
limits
the search to selected axes, given as params argument. Use this form if you're specifying input codes
manually.
|