Baloon Class |
Namespace: RavingBots.MagicGestures.Game.Magic
public class Baloon : ChargedBullet
The Baloon type exposes the following members.
Name | Description | |
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AutoDestruct |
Called when the bullet autodestructs.
(Overrides ChargedBulletAutoDestruct.) | |
Awake |
Reset this instance to the pristine state.
(Overrides ChargedBulletAwake.) | |
Fire |
Called when the bullet is fired.
(Overrides ChargedBulletFire.) | |
ResetState |
Reset this instance to the pristine state.
(Overrides ChargedBulletResetState.) | |
SetCharge |
Called when the charge state of this bullet changes.
(Overrides ChargedBulletSetCharge(Single).) | |
SetColor |
Called when the color of the effect changes.
(Overrides MagicEffectSetColor(Color).) |
Name | Description | |
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_detonationTransform |
The saved transform of the detonation effect.
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_emissionRate |
The emission rate of the trail.
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_trailEmission |
The emission parameters of the trail.
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_trailTransform |
The saved transform of the trail effect.
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ChargeToDetonationPitch |
The scaling factor of the bullet charge, used to calculate
the pitch of the explosion sound.
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ColoredMesh |
The mesh renderers that are colored according
to configured spell preferences.
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ColoredParticles |
The particle systems that are colored according
to configured spell preferences.
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ColorLighten |
The configured color lighten factor.
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Detonation |
The detonation effect used.
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DetonationSound |
The sound played on explosion.
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ExplosionPower |
The strength of the explosion.
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ExplosionRadius |
The radius of the explosion.
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Trail |
The trail effect used.
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