Baloon Class |
Namespace: RavingBots.MagicGestures.Game.Magic
public class Baloon : ChargedBullet
The Baloon type exposes the following members.
| Name | Description | |
|---|---|---|
| AutoDestruct |
Called when the bullet autodestructs.
(Overrides ChargedBulletAutoDestruct.) | |
| Awake |
Reset this instance to the pristine state.
(Overrides ChargedBulletAwake.) | |
| Fire |
Called when the bullet is fired.
(Overrides ChargedBulletFire.) | |
| ResetState |
Reset this instance to the pristine state.
(Overrides ChargedBulletResetState.) | |
| SetCharge |
Called when the charge state of this bullet changes.
(Overrides ChargedBulletSetCharge(Single).) | |
| SetColor |
Called when the color of the effect changes.
(Overrides MagicEffectSetColor(Color).) |
| Name | Description | |
|---|---|---|
| _detonationTransform |
The saved transform of the detonation effect.
| |
| _emissionRate |
The emission rate of the trail.
| |
| _trailEmission |
The emission parameters of the trail.
| |
| _trailTransform |
The saved transform of the trail effect.
| |
| ChargeToDetonationPitch |
The scaling factor of the bullet charge, used to calculate
the pitch of the explosion sound.
| |
| ColoredMesh |
The mesh renderers that are colored according
to configured spell preferences.
| |
| ColoredParticles |
The particle systems that are colored according
to configured spell preferences.
| |
| ColorLighten |
The configured color lighten factor.
| |
| Detonation |
The detonation effect used.
| |
| DetonationSound |
The sound played on explosion.
| |
| ExplosionPower |
The strength of the explosion.
| |
| ExplosionRadius |
The radius of the explosion.
| |
| Trail |
The trail effect used.
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