Click or drag to resize

Baloon Class

The component implementing the exploding inflatable sphere bullets.
Inheritance Hierarchy

Namespace:  RavingBots.MagicGestures.Game.Magic
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public class Baloon : ChargedBullet

The Baloon type exposes the following members.

Constructors
  NameDescription
Public methodBaloon
Initializes a new instance of the Baloon class
Top
Methods
Fields
  NameDescription
Private field_detonationTransform
The saved transform of the detonation effect.
Private field_emissionRate
The emission rate of the trail.
Private field_trailEmission
The emission parameters of the trail.
Private field_trailTransform
The saved transform of the trail effect.
Protected fieldChargeToDetonationPitch
The scaling factor of the bullet charge, used to calculate the pitch of the explosion sound.
Protected fieldColoredMesh
The mesh renderers that are colored according to configured spell preferences.
Protected fieldColoredParticles
The particle systems that are colored according to configured spell preferences.
Protected fieldColorLighten
The configured color lighten factor.
Protected fieldDetonation
The detonation effect used.
Protected fieldDetonationSound
The sound played on explosion.
Protected fieldExplosionPower
The strength of the explosion.
Protected fieldExplosionRadius
The radius of the explosion.
Protected fieldTrail
The trail effect used.
Top
See Also