![]() | LaserPointer Class |
Namespace: RavingBots.MagicGestures.Controller
public class LaserPointer : MonoBehaviour
The LaserPointer type exposes the following members.
Name | Description | |
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![]() | LaserPointer | Initializes a new instance of the LaserPointer class |
Name | Description | |
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![]() | HoverElement |
The UI element being pointed at, if any.
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![]() | HoverPosition |
The position of the element being pointed at, if any.
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![]() | Pressed |
The current pressed state.
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![]() | PressElement |
The UI element being pressed, if any.
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![]() | Ray |
Get the current ray for this pointer.
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Name | Description | |
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![]() | CastRay |
Update the hover state based on the pointer ray.
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![]() | GetOtherPointers |
Get the other pointers from WandManager.
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![]() | HoverStop |
Clear the hover state.
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![]() | OnDisable |
Clear the hover and pressed states when the pointer is disabled.
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![]() | SetPressed |
Update the pressed state.
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![]() | StillHover |
Check if the element still has any pointers pointing at it.
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![]() | StillPress |
Check if the element still has any pointers pressing it.
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![]() | Update |
Update the hover state based on the pointer ray.
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