  | GameObjectPoolTContainer Property  | 
 
                The scene container that keeps the created objects.
            
 
    Namespace: 
   RavingBots.MagicGestures.Utils.ObjectPooling
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxprivate Transform Container { get; }Property Value
Type: 
Transform
See Also