  | ChargedBulletAutoDestructed Property  | 
  if the bullet has autodestructed.
            
 
    Namespace: 
   RavingBots.MagicGestures.Game.Magic
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxprotected bool AutoDestructed { get; private set; }Property Value
Type: 
Boolean
See Also