MagicEffect Methods |
The MagicEffect type exposes the following members.
Name | Description | |
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Awake |
Reset this instance to the pristine state.
(Overrides PooledGameObjectAwake.) | |
FixedUpdate |
Update the effect state.
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MoveToAnchor |
Move the effect to the configured anchor.
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OnPress |
Called when the user presses the trigger.
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OnRelease |
Called when the user releases the trigger.
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ResetState |
Reset this instance to the pristine state.
(Overrides PooledGameObjectResetState.) | |
SetColor |
Called when the color of the effect changes.
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SetPreviewLayer |
Called when the preview layer of this effect changes.
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Setup |
Configure this effect.
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Update |
Update the effect state.
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