MagicEffect Methods | 
The MagicEffect type exposes the following members.
| Name | Description | |
|---|---|---|
| Awake | 
                Reset this instance to the pristine state.
              (Overrides PooledGameObjectAwake.) | |
| FixedUpdate | 
                Update the effect state.
              | |
| MoveToAnchor | 
                Move the effect to the configured anchor.
              | |
| OnPress | 
                Called when the user presses the trigger.
              | |
| OnRelease | 
                Called when the user releases the trigger.
              | |
| ResetState | 
                Reset this instance to the pristine state.
              (Overrides PooledGameObjectResetState.) | |
| SetColor | 
                Called when the color of the effect changes.
              | |
| SetPreviewLayer | 
                Called when the preview layer of this effect changes.
              | |
| Setup | 
                Configure this effect.
              | |
| Update | 
                Update the effect state.
              |