![]() | ChargedBullet Methods |
The ChargedBullet type exposes the following members.
Name | Description | |
---|---|---|
![]() | AutoDestruct |
Called when the bullet autodestructs.
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![]() | Awake |
Reset this instance to the pristine state.
(Overrides MagicEffectAwake.) |
![]() | Charge |
Update the charge state of this bullet.
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![]() | Fire |
Called when the bullet is fired.
|
![]() | FixedUpdate |
Update the effect state.
(Overrides MagicEffectFixedUpdate.) |
![]() | OnPress |
Called when the user presses the trigger.
(Overrides MagicEffectOnPress.) |
![]() | ResetState |
Reset this instance to the pristine state.
(Overrides MagicEffectResetState.) |
![]() | SetCharge |
Called when the charge state of this bullet changes.
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