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GameObjectPoolT Constructor

Create a new pool with the given prefab and initial size.

Namespace:  RavingBots.MagicGestures.Utils.ObjectPooling
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public GameObjectPool(
	T prefab,
	int precache = 0
)

Parameters

prefab
Type: T
precache (Optional)
Type: SystemInt32
See Also