| AudioSourceExtSafePlayCollision Method |
Namespace:
RavingBots.MagicGestures.Utils
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static void SafePlayCollision(
this AudioSource audioSource,
AudioClip clip,
float velocity,
float minVelocity,
float velocityToVolume,
float pitch = 1f
)
Parameters
- audioSource
- Type: AudioSource
- clip
- Type: AudioClip
- velocity
- Type: SystemSingle
- minVelocity
- Type: SystemSingle
- velocityToVolume
- Type: SystemSingle
- pitch (Optional)
- Type: SystemSingle
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
AudioSource. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
Remarks
This method ensures collision sounds are only played when
collision velocity is sufficient, and also scales the volume based on
the velocity.
See Also