  | GameObjectPoolT_container Field | 
 
                The scene container that keeps the created objects.
            
 
    Namespace: 
   RavingBots.MagicGestures.Utils.ObjectPooling
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxprivate Transform _container
Field Value
Type: 
Transform
See Also